| Experimental gameplay for Light Vehicles | |
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Strato50 General
Posts : 2188 Join date : 2012-03-28 Age : 38 Location : Hamilton, On
| Subject: Experimental gameplay for Light Vehicles Wed Sep 25, 2013 8:27 am | |
| Hey guy, I'd like to briefly propose my idea(s) for inclusion of smaller non-traditional fighting vehicles, such as armored cars, halftracks or whatever vehicle you want to build that would not act as any typical tank would, but could fulfill a combat role. I've set up my halftrack to be vulnerable to machine gun fire & cannon shot, so even armored cars with just an auto-cannon are able to damage them. It's been discussed that having these "light" vehicles in the field should require some special consideration. Armored cars and halftracks, although small and light, are no where near as agile and maneuverable as their bigger cousins I suggested the idea that allowing the light vehicle commander to physically step onto the field and act as an advanced scout, directing fire & spotting hidden tanks (Ian!!) would be a useful tactic. Lately I've been pondering the use of MINES. My idea is simple and doesn't need anything as spectacular as actual explosives (Glen can breathe again). Similar to the flags that were at our last battle day I'll just acquire 10 flags per light vehicle with a clear skull and crossbones image. The commander will drive the light vehicle wherever he likes, stop, and place a flag. That is now a mine. ANY tank in the battle that hits the flag is henceforth immobile, but still alive, for either the remainder of the battle or for a set amount of time. We'll have to figure that out and see what works, we dont need referee's with stopwatches to keep things in order! Here's the fun part. The other team's light vehicles are able to disarm your mines! As long as they have the vehicle within 2ft of the minefield the commander may walk out and remove them. I was thinking they'd have to be removed 1 at a time and returned to the edge of the field so that it requires some time to clear multiple mines. This wouldn't be required to PLACE mines as it's far easier to deploy a minefield than to clear one. Feel free to include whatever thoughts you have on this! I want to keep it simple & fun, and make these smaller & highly vulnerable vehicles useful. _____________________________________________ Tiger I - Panzer II - Panzer III - Panzer IV - Chi Nu Kai - Panther G - KV-1b 756(r) M4A3(76) Sherman - T-34/85 - M3 Grant - SECRET PROJECT
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pzkpfw_steve Lance Corporal
Posts : 92 Join date : 2013-07-09 Location : Hamilton, On.
| Subject: Re: Experimental gameplay for Light Vehicles Wed Sep 25, 2013 3:23 pm | |
| see, I'd love to find and/or build a SdKfz 232 6RAD or SdKfz 234/2 8RAD 'Puma'. tehse were my favourite armoured cars.
a french Panhard would also be super cool, but i do not want to spend 4 years applying rivets(which they were covered in...)
a Spahpanzer Luchs would also be very cool. _____________________________________________ My Tanks: HL - Pershing, Pz III/IV My Blog |
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Strato50 General
Posts : 2188 Join date : 2012-03-28 Age : 38 Location : Hamilton, On
| Subject: Re: Experimental gameplay for Light Vehicles Wed Sep 25, 2013 10:59 pm | |
| There are a few 6 and 8 wheel vehicles that came in kit form or can be bashed into RC, but from what I vaguely remember they were either very expensive, hard to find, unreliable, or all of the above.
Tomzag here has some cool jeeps and armored cars but I think he sold them...
Hopefully SOME day a true 1 16 German halftrack is released for RC, I`m surprised they don`t exist already they`re very popular. _____________________________________________ Tiger I - Panzer II - Panzer III - Panzer IV - Chi Nu Kai - Panther G - KV-1b 756(r) M4A3(76) Sherman - T-34/85 - M3 Grant - SECRET PROJECT
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pzkpfw_steve Lance Corporal
Posts : 92 Join date : 2013-07-09 Location : Hamilton, On.
| Subject: Re: Experimental gameplay for Light Vehicles Thu Sep 26, 2013 6:39 pm | |
| _____________________________________________ My Tanks: HL - Pershing, Pz III/IV My Blog |
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Strato50 General
Posts : 2188 Join date : 2012-03-28 Age : 38 Location : Hamilton, On
| Subject: Re: Experimental gameplay for Light Vehicles Thu Sep 26, 2013 10:58 pm | |
| Heck I don't even know, beyond Christian/Ludwig hobby, if anyone is even planning to release car or half track kits _____________________________________________ Tiger I - Panzer II - Panzer III - Panzer IV - Chi Nu Kai - Panther G - KV-1b 756(r) M4A3(76) Sherman - T-34/85 - M3 Grant - SECRET PROJECT
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Stince General
Posts : 2371 Join date : 2012-03-21 Age : 49 Location : Windsor, Ontario
| Subject: Re: Experimental gameplay for Light Vehicles Thu Sep 26, 2013 11:24 pm | |
| _____________________________________________ HL Panzer III | HL Tiger | HL Jagdpanther | HL Panther | Mato Sherman Hooben Elefant | HL Pershing | HL Bergepanzer IV | Tamiya Leopard 1A | WSN T-34 HL "Golden" Pan-Tiger | M16 Halftrack | HL Panzer IV | Tamiya KV-1 | Tamiya Tiger
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pzkpfw_steve Lance Corporal
Posts : 92 Join date : 2013-07-09 Location : Hamilton, On.
| Subject: Re: Experimental gameplay for Light Vehicles Fri Sep 27, 2013 12:00 am | |
| that is really tempting. maybe once i have my co-op started next year, I'll grab one. _____________________________________________ My Tanks: HL - Pershing, Pz III/IV My Blog |
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Strato50 General
Posts : 2188 Join date : 2012-03-28 Age : 38 Location : Hamilton, On
| Subject: Re: Experimental gameplay for Light Vehicles Fri Sep 27, 2013 4:57 am | |
| I was never sure if that's rc :p _____________________________________________ Tiger I - Panzer II - Panzer III - Panzer IV - Chi Nu Kai - Panther G - KV-1b 756(r) M4A3(76) Sherman - T-34/85 - M3 Grant - SECRET PROJECT
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Stince General
Posts : 2371 Join date : 2012-03-21 Age : 49 Location : Windsor, Ontario
| Subject: Re: Experimental gameplay for Light Vehicles Fri Sep 27, 2013 7:22 pm | |
| It me RC, but it be difficult considering it's most likely made of resin, like most of the kits on the site. _____________________________________________ HL Panzer III | HL Tiger | HL Jagdpanther | HL Panther | Mato Sherman Hooben Elefant | HL Pershing | HL Bergepanzer IV | Tamiya Leopard 1A | WSN T-34 HL "Golden" Pan-Tiger | M16 Halftrack | HL Panzer IV | Tamiya KV-1 | Tamiya Tiger
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Strato50 General
Posts : 2188 Join date : 2012-03-28 Age : 38 Location : Hamilton, On
| Subject: Re: Experimental gameplay for Light Vehicles Sun Sep 29, 2013 1:20 pm | |
| _____________________________________________ Tiger I - Panzer II - Panzer III - Panzer IV - Chi Nu Kai - Panther G - KV-1b 756(r) M4A3(76) Sherman - T-34/85 - M3 Grant - SECRET PROJECT
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| Experimental gameplay for Light Vehicles | |
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